Release of 0.4.0 - Colors


  • Add texture support to the rendering
  • Add path_texture to the configuration
  • Add animation configuration as part of render configuration
  • Add rot_xrot_y and rot_z to the animation configuration causing the planet to rotate
  • Render planet colored depending on steepness (you can configure this with custom texture and shader)
  • Improve speed of tectonic plate generation
  • Improve console output
  • Improve shading
  • Change background color to black to look more like space
  • modelview is now passed to the vertex shader instead of calculating it per vertex, improving performance
  • space can be used to pause the animation
  • Rebound moving the camera upwards from space to shift

Files

planetarygeneration-0-4-0.zip 7 MB
Feb 02, 2020
planetarygeneration-0-4-0-demo.zip 7 MB
Feb 02, 2020

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