Release of 0.4.0 - Colors
- Add texture support to the rendering
- Add
path_texture
to the configuration - Add
animation
configuration as part of render configuration - Add
rot_x
,rot_y
androt_z
to theanimation
configuration causing the planet to rotate - Render planet colored depending on steepness (you can configure this with custom texture and shader)
- Improve speed of tectonic plate generation
- Improve console output
- Improve shading
- Change background color to black to look more like space
modelview
is now passed to the vertex shader instead of calculating it per vertex, improving performancespace
can be used to pause the animation- Rebound moving the camera upwards from
space
toshift
Files
planetarygeneration-0-4-0.zip 7.7 MB
Feb 02, 2020
planetarygeneration-0-4-0-demo.zip 7.7 MB
Feb 02, 2020
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planetarygeneration - the planet generator
Planet generation tool using noise, meteor crater, tectonics and hydraulic erosion simulation
Status | In development |
Category | Tool |
Author | Martin Buck Software |
Tags | 3D, gamedev, Generator, mesh, planet, ply, world |
More posts
- Release of 0.3.0 - 43% less memory usageJan 21, 2020
- release of planetarygeneration 0.2.0Jan 12, 2020
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