1.2.0 - Incremental rendering


  • Add option to render point clouds incrementally . This makes it possible to render large point clouds even with very little GPU memory. See max_points_per_render_call in the configuration file
  • Add a coordinate cross It is rendered at the origin You can edit line_width to change its appearance
  • Add option to print the time spent rendering a frame via print_frame_time
  • The rendered point size can now be configured via point_size
  • Shorten the "Non-commercial" window title

Files

blaze3d-1-2-0-commercial.zip 2 MB
Jun 07, 2020
blaze3d-1-2-0-community.zip 2 MB
Jun 07, 2020

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